﻿using System;
using System.Collections.Generic;
using FlowCanvas;
using FlowCanvas.Nodes;
using LogSystem;
using NodeCanvas.Framework;
using ParadoxNotion;
using ParadoxNotion.Design;
using UnityEngine;
using Yoozoo.Gta.Common;

namespace Yoozoo.Gameplay.Liberty.StreetEvent
{
    public class ShowStreetEventScore : CallableActionNode<bool>
    {
        public override void Invoke(bool isShow)
        {
            ResidentHandler.Inst.GetFunction("CityLuaFunction.showStreetEventScore").Action(isShow);
        }
    }
}